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Board Arcade

5 Shipped Games · Custom Hardware Optimization

Lead Unity Programmer·Red Wolves
2025
Android, Custom Hardware

5

Games Shipped

60 FPS

Performance

About the Project

Led Unity development for Board Arcade, a touchscreen party console. Shipped 5 launch titles and built a modular framework architecture while optimizing for strict hardware constraints.

My Contributions

1

Shipped 5 commercial party games for launch on custom Android-based hardware

2

Designed modular minigame framework with shared input, audio, stats, and player profiles - accelerating development across all titles

3

Optimized for custom hardware constraints: CPU/GPU profiling, batching, overdraw reduction, asset compression to hit locked 60 FPS

4

Built local multiplayer systems: competitive, co-op, and party game loops with robust state management

5

Collaborated across US/UK/LATAM timezones with design, QA, and art teams

6

Owned milestones and launch certification process

Tech Stack

UnityC#ScriptableObjectsAddressablesDOTweenFMODCI/CD

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