Board Arcade
5 Shipped Games · Custom Hardware Optimization
5
Games Shipped
60 FPS
Performance
About the Project
Led Unity development for Board Arcade, a touchscreen party console. Shipped 5 launch titles and built a modular framework architecture while optimizing for strict hardware constraints.
My Contributions
Shipped 5 commercial party games for launch on custom Android-based hardware
Designed modular minigame framework with shared input, audio, stats, and player profiles - accelerating development across all titles
Optimized for custom hardware constraints: CPU/GPU profiling, batching, overdraw reduction, asset compression to hit locked 60 FPS
Built local multiplayer systems: competitive, co-op, and party game loops with robust state management
Collaborated across US/UK/LATAM timezones with design, QA, and art teams
Owned milestones and launch certification process